Wednesday, September 25, 2013

Just Getting In the Dungeon is Brutal

d12
1. Must drain chalice of hot poison for magical entry, saving throw required
2. Via the Queen's magic mirror which leads to the dragon's magic mirror, wherever he's keeping it these days
3. Teleported in by anointing head with the blood of the Ogre Czar
4. Pass through permanent dimension door at the top of a 1000 meter tree
5. Locate dungeon door only in dream state induced by exceedingly rare cave fungus that grows on hell hound droppings
6. Leap through the top floor window in the Spider-lich's spire
7. Mega-swarm of moon moths provide lift to cloud door if first charmed by series of elaborate rituals w/plenty of dancing and blood sacrifice
8. Navigate reeking sewer-maze beneath the city of extinct titans
9. Only known entrance at the base of inverted pyramid on the moon
10. An arch-devil must agree to show you the way
11. Unlocked door in the wall of cavern thousands of feet beneath the ocean surface, ancestral burial ground of the intelligent cephalopods
12. Monumental excavation effort requiring huge labor force toiling night and day for months, all the while terror-mummies claw their way up from the deep sands

2 comments:

  1. Hmmm terror mummies, they might be making an appearance in the next game!

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  2. You've read Tower of the Stargazer? The PCs face lightning and poison before they even get inside!

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